Hola, friends! Wesray here with another status report for FCotW2. Since my last blog entry I've scripted a couple of cut scenes, including the end sequence. Which menas the last few minutes of the game are a few animations away from being done!
More importantly though, during this last month the cast of the game has grown to 50 plus characters with 15 or so still missing. I've finally imported the available character graphics, drawn tons of new ones, created several talking views and done scaling tests for characters in some of the more complex screens. I've also managed to overcome an AGS restriction that doesn't allow a character to walk and talk at the same time, which threatened to destroy my vision of a certain cutscene that I had in my head for a very long time now.
Next step is drawing and importing the last few characters, all of them minor supporting roles. Once that is done, all the characters that aren't yet in there will be integrated in the game. Afterwards I might start working off some of the puzzles or go further into dialogs and cutscenes first. Or maybe I'll get some animations done? Whatever route I decide to take, rest assured that it will bring FCotW2 one step closer to its eventual release.
In the meanwhile, I have some further character sprites from FCotW2 for you. Enjoy!
More importantly though, during this last month the cast of the game has grown to 50 plus characters with 15 or so still missing. I've finally imported the available character graphics, drawn tons of new ones, created several talking views and done scaling tests for characters in some of the more complex screens. I've also managed to overcome an AGS restriction that doesn't allow a character to walk and talk at the same time, which threatened to destroy my vision of a certain cutscene that I had in my head for a very long time now.
Next step is drawing and importing the last few characters, all of them minor supporting roles. Once that is done, all the characters that aren't yet in there will be integrated in the game. Afterwards I might start working off some of the puzzles or go further into dialogs and cutscenes first. Or maybe I'll get some animations done? Whatever route I decide to take, rest assured that it will bring FCotW2 one step closer to its eventual release.
In the meanwhile, I have some further character sprites from FCotW2 for you. Enjoy!