Wow, time flies! It’s now almost two years since the first part of Far Corners of the World was released. Part 1 itself was two years in the making, and Part 2? Well it is happily thriving and growing and partially playable, but still a long way from completion. Another two years? Let’s hope not! But I have learned to be wary predicting the progress, since so many factors are to be considered.
Anyways, here where I’m at: Block 1 is done and dusted and fully playable with all music, animations and cutscenes. For block 2 I’m currently writing texts for hotspots, objects, characters and dialogs plus adding some animations here and there. To give you some further insight, block 2 plays in a town called Drumston, which covers more than 20 screens and more than 30 characters. No puzzles implemented for block 2 yet, but hopefully I’ll be able to start with that next month.
Here's a screenshot from block 2 of the game:
Anyways, here where I’m at: Block 1 is done and dusted and fully playable with all music, animations and cutscenes. For block 2 I’m currently writing texts for hotspots, objects, characters and dialogs plus adding some animations here and there. To give you some further insight, block 2 plays in a town called Drumston, which covers more than 20 screens and more than 30 characters. No puzzles implemented for block 2 yet, but hopefully I’ll be able to start with that next month.
Here's a screenshot from block 2 of the game:
In other news, to get some diversion from the monster project that is FCotW, I started working on a much smaller-scaled AGS side project. It’s only 2.5 rooms and doesn’t even feature any real puzzle solving. It’s more of an interactive story really. We’ll see how that one progresses, but I hope it will help me polishing a few of my skills and allow me to release something prior to FCotW2, which is still some way from completion. Optimally, I want to release at least one new game every year, even if it’s only some tiny one-room thing. That’s the plan at least, but plans can change, and no matter what, the FCotW series will stay my main project for a long, long time.
Now I’m off to London for a few days of vacation. See ya all in September!
Now I’m off to London for a few days of vacation. See ya all in September!