Another month, another update. These past few weeks the game world of FCotW2 has become that much more lively, with the various NPCs settling into their respective locations. Gone are the days of taking a stroll without bumbing into someone interesting. I've also done some animation work and these past few days I've dealt with background polish, scaling and scripting around a complex new location called "Spire of the Gods" that is now properly integrated in the game. That calls for a little dance of joy, doesn't it?