The weekend's almost over, so how did I fare? Not that bad actually. I haven't finished the newest background yet, but I'm getting close, and I really like how it is shaping up. Chapter 2 should be a definite graphical improvement over chapter 1, if only because more time and effort go into each screen. I was also able to finally play a few of the other recently released AGS games, namely Murran Chronicles 3 and The Visitor, both of which are highly reommended.
Another huuuge background done and imported to the game. I've worked on this beast for a couple of weeks, because of its impressive size and complexity that required careful planning and also because I was quite busy recently. A lot of stuff going on at work and, oh, there are new Dexter episodes that demand viewing. Anyhow, I'll try to finish at least another background over the weekend. We'll see how THAT goes. :)
I've recently posted a new screenshot for FCotW2 on Twitter, guess I might as well post it here too. As you can see, graphics are still not my strong side, but I am trying to add a little detail here and there compared to part 1. All the screenshots are work in progress, so they might still change 'till the final version.
Time for a small update!
Work on FCotW Chapter 2 is progressing nicely. Currently I am mostly working on the backgrounds - I've completed some really cool locations recently and even if there isn’t much to do yet, simply strolling around in them is quite fun already. Orignally I planned to have all the background art finished by the end of the year, but I guess it might take me a bit longer than that. Anyways, here’s a first screenshot from a pivotal scene early in the game: |